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| Class Summary | |
| AttackAction | |
| AttributeBehavior | "Plays" a CreatureAnimation on a given Morph object 'loopcount' times. -1 will repeat the animation infinite. |
| CreatureAction | An action that a creature can execute. |
| CreatureActionScheduler | Every Level has one CreatureActionScheduler. |
| CreatureLocator | Class to group the logic of placing a creature on the maze at a certain position. |
| KeyFrameBehavior | "Plays" a KeyFrameAnimation on a given Morph object "loopcount" times. -1 will repeat the animation infinitely. |
| MoveAction | |
| MoveBehavior | |
| ScheduledBehavior | A behavior that can notify a CreatureActionScheduler when it's finished. |
| WeightCalculator | Calculates an array of doubles of which the sum is always 1.0. |
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