be.saltwater.jaqel.ui
Class LoadGameThread

java.lang.Object
  extended byjava.lang.Thread
      extended bybe.saltwater.jaqel.ui.LoadGameThread
All Implemented Interfaces:
java.lang.Runnable

public class LoadGameThread
extends java.lang.Thread

Loads an identity, the level/maze/etc. identity.getLastLevel() points to, and constructs a matching JaqelGameDisplay object.

Author:
Robin Wittevrongel

Field Summary
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
LoadGameThread()
           
 
Method Summary
 void run()
           
 void start()
           
 void start(Identity identity, JaqelGameDisplay display)
           
 void start(Identity identity, Jaqel parent, java.lang.String savePath)
           
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

LoadGameThread

public LoadGameThread()
Method Detail

run

public void run()

start

public void start(Identity identity,
                  JaqelGameDisplay display)

start

public void start(Identity identity,
                  Jaqel parent,
                  java.lang.String savePath)

start

public void start()